Setting Blender navigation like Maya

Method 1 Click Help menu / Splash Screen In the popup windows. select to change Preset  to Maya Method 2 Click File menu / User preferences… Click Input tab Select ‘Maya’ (at the top) for Key-config preset Note: Maya VIEWPORT NAVIGATION Alt+LMB = Rotate (After setting in Blender, if not working, use Shift-LMB) Alt+RMB = […]

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September 21, 2015


Modifiers: subdivision surface Make sure you are in object mode (click ‘Object Mode’) at the bottom menu . RMB to select the object to modify. Click ‘Add Modifiers’ to modify the selected object Click “subdivision surface” modifier. This modifier makes your model all smooth. The modifier properties are in the right tool bar.

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June 17, 2015

Edge Loop Slide

Edge Loop Slide This allows you to make “cut” in a mesh, letting modify it further. Ctrl-R press “CTR+R” and hover your mouse (without click) over the edge of the mesh to be cut. roll the middle mouse wheel to have multiple cuts LMB move around to choose a location for the cut(s) LMB to […]

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June 17, 2015


Extruding In edit mode, you can select a line, vertex, or plane, and extrude, or, extend it. to do this, select the thing you want to extrude, then press “E”

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June 17, 2015


Merging In edit mode you can select two or more vertexes, and merge them together. To do this, go into edit mode, select the vertexes you want to merge, press “W”, then, merge.

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June 17, 2015

Selecting in Edit Mode

Selecting in Edit Mode In edit mode there are three ways to select things, you can either select individual vertexes, lines or planes. To switch, click any one of the three buttons at the bottom.

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June 17, 2015

Adding a Mesh

Adding a Mesh to add a mesh, go to the “Add” menu, from there you will find many sub menus, the top one being “Mesh”. Alternatively, press shift-A key

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June 17, 2015

The 3D Cursor

The 3D Cursor The 3D cursor is exactly what it sounds like, it’s a cursor in the 3D view. By default it starts in the origin, but you can move it by left clicking. If you add an object, such as a cube or sphere, it will appear where the 3D cursor is.

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June 17, 2015

Rotation Scale and Translation

Rotation Scale and Translation First I want to make note of the arrows that appear when you select an object. those are the Axes. The red arrow is the X axis, green is the Y axis, and blue is the Z axis.These arrows allow you to move things more accurately.Translating There are three ways to […]

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June 17, 2015

Object Mode and Edit Mode

Object Mode and Edit Mode The two modes we will be using in this tutorial are: Object Mode This lets you select objects and move them around. Edit Mode This allows you to select individual vertexes, lines, and planes. you can modify the mesh in vertices/edges/faces in this mode. To switch between these two modes […]

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June 17, 2015